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v3.0.7 — GPU-race fix + version visibility

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@mrbizarro mrbizarro released this 31 May 15:29
· 17 commits to main since this release

Follow-up patch closing items found in an external code review of the v3.0.6 hardening batch.

Fixes

  • No more image-vs-video GPU collision. The previous guard only stopped you starting an image during a video render — not the reverse. Now a single process-wide GPU gate covers both directions: if a video, image, or training render is running, a new image request waits politely instead of starting a second heavy job that could OOM a memory-constrained Mac.
  • The panel now reports its LTX engine version. /status carries the installed ltx-2-mlx version, so a bug report always says what's actually running (and a version mismatch is surfaced, not just buried in a log).
  • Internal correctness: the canonical contributor guide now matches the real ltx-2-mlx pin; the (dormant) Scenema reference server URL-encodes filenames; the VERSION stamp is corrected to 3.0.7 (the v3.0.6 tag had carried 3.0.0).

Update

Update once from the Phosphene tile. If you're on anything older than v3.0.1, Update twice.