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Description
Description of the problem
If you import the following OBJ
file into the editor, it looks like so:
If you now export to glTF
and load it into a glTF viewer, it seems certain parts of the model are missing:
The house model is a multi-material asset. It seems the exporter only respect the parts with the first material applied.
Original issue: https://discourse.threejs.org/t/scene-quality-doesnt-match-when-exported-compared-to-first-time-load-scene/7099
Three.js version
- Dev
- r103
- ...
Browser
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