Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

BatchedMesh: add getColorAt and setColorAt #28255

Merged
merged 6 commits into from
May 17, 2024

Commits on May 1, 2024

  1. BatchedMesh: add getColorAt and setColorAt

    Quique Marín Richelet committed May 1, 2024
    Configuration menu
    Copy the full SHA
    3b173f0 View commit details
    Browse the repository at this point in the history

Commits on May 10, 2024

  1. Merge branch 'dev' into batchedMesh-setColorAt

    Quique Marín Richelet committed May 10, 2024
    Configuration menu
    Copy the full SHA
    3107348 View commit details
    Browse the repository at this point in the history
  2. pr fixes and suggestions

    Quique Marín Richelet committed May 10, 2024
    Configuration menu
    Copy the full SHA
    45c34a1 View commit details
    Browse the repository at this point in the history

Commits on May 13, 2024

  1. bring back previous condition to recompile shader

    Quique Marín Richelet committed May 13, 2024
    Configuration menu
    Copy the full SHA
    9e5eaf0 View commit details
    Browse the repository at this point in the history

Commits on May 16, 2024

  1. add colorSpace to DataTexture

    Quique Marín Richelet committed May 16, 2024
    Configuration menu
    Copy the full SHA
    cffc52d View commit details
    Browse the repository at this point in the history
  2. change instance to geometry in docs

    Quique Marín Richelet committed May 16, 2024
    Configuration menu
    Copy the full SHA
    957152d View commit details
    Browse the repository at this point in the history