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@Mugen87 Mugen87 commented Jan 14, 2016

I've cleaned up the other post-processing examples so all legacy code warnings should be gone.

  • replaced THREE.ImageUtils.load with new THREE.TextureLoader().load
  • replaced THREE.ImageUtils.loadTextureCube with new THREE.CubeTextureLoader().load
  • change THREE.MeshLambertMaterial to THREE.MeshPhongMaterial (so the shading-property works again)
  • little fixes in CSS and HTML

mrdoob added a commit that referenced this pull request Jan 14, 2016
Removed deprecated code in other post-processing examples
@mrdoob mrdoob merged commit d0d0f68 into mrdoob:dev Jan 14, 2016
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mrdoob commented Jan 14, 2016

Thanks!

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