v0.3.1-alpha — ROM file picker on first launch
Pre-release
Pre-release
v0.3.0-alpha + file picker. Same recompiled core; first-launch
UX changed only.
What's new
- Runner now pops a native Win32 file picker if no ROM is configured
(norom.cfgnext to the exe, nobaserom.z64discoverable, no
CLI arg). - Successful picks are saved to
rom.cfgso subsequent launches
go straight into the game. - ROM validation (MD5 match against Pokémon Stadium US v1.0) still
enforced. On mismatch you get a clear MessageBox with the expected
hash and the picker reopens. argv[1]still honored for scripted runs.
This replaces the v0.3.0-alpha requirement to manually rename and
drop baserom.z64 next to the exe before the first launch.
Setup
- Download
PokemonStadiumRecomp-v0.3.1-alpha-win64.zipand extract. - Double-click
PokemonStadiumRecomp.exe. - Pick your own legal Pokémon Stadium (US v1.0) ROM when prompted.
Everything else (game scope, audio, bugs, requirements)
Same as v0.3.0-alpha — see that release's notes or
ISSUES.md.
Engine pins
- N64Recomp: ss-anne/N64Recomp@fad8a9c
- RT64: ss-anne/rt64@1bc1b79
- N64ModernRuntime: ss-anne/N64ModernRuntime@90e12f0