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11 May 2026

M. T. Kimmins edited this page May 12, 2026 · 8 revisions

Region 2 Blank Data Body (FF)

I have filled Region 2's audio data with blanks (FFs). I ensured to cut the length the first 4 bytes's length away from the 7th byte (start of the audio data).

Results

  • Attempt 1: It played a low "beep" and had a light seizure, then reset.
    I have miscalculated the number of bytes away from the 7th byte, leaving a bit of the terminal data of the audio unblanked. I have cut more off to equal the amount represented as an integer by the first 4 bytes. I double checked the data size I selected to blank matched the number of bytes represented by the first 4 bytes in ImHex.
  • Attempt 2: It played a lower "beep" and had a worse light seizure. It failed to turn off the projector light triggering a delayed carousel turn. I could see the carousel turn while the projector light was still on. It then reset after a couple of back-to-back turns. Perhaps FF is not 'blank' when it comes to audio data? Let us try 00...

Region 2 Blank Data Body (00)

I filled Region 2's audio data with 00.

Results

DELAYED: It looks like my crappy wiring is preventing the flash from happening tonight. I will wiggle some wires and re-establish connection before trying to flash this again. It's not the modded content, as it fails at different spots of the flashing progress each attempt I've undergone. It's likely my circuitry.

Other Thoughts

Perhaps I have marked all the audio-light boundaries wrong when mapping the ImHex project file... I'll have to double check. This means that the systematic slices I took of the gold standards may also be wrong...
Perhaps I will sever what I think is the audio and decode it with the a1800-codec, then listen to what plays. If there is extra audio, I know I cut it too long (encroaching into the lights data). If there is an abrupt end to the audio, I know I cut it too short.

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