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Releases: mtrupkin/brace-for-impact

Day 7

16 Mar 05:13

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The end of the 7 day rogue-like challenge for 2014.
If you are in doubt of which release, choose "brace-for-impact-binaries-with-jre.zip"

Day 6 release

15 Mar 06:42

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Day 6 release Pre-release
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  • Added module activation behavior. Ship shields and player armor can be regeneration through modules.

Brace for Impact: Day 5

14 Mar 06:32

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Added perma-death and restarting a new game.
Tuned the combat behavior and added some more module shapes.

Day 4 release

13 Mar 05:53

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Day 4 release Pre-release
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Added combat mechanics. Players and enemies have a set amount of movement point and an action for each turn. An action can be either an attack or to activate a ship module.

Day 3 release

12 Mar 05:32

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Day 3 release Pre-release
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Added encounter system and spawned a few monsters

Day 2 release

12 Mar 05:27

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Day 2 release Pre-release
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Added color and commander movement

Day 1 release

10 Mar 04:48

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Day 1 release Pre-release
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draw ship modules

Test

09 Mar 05:20

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Test Pre-release
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Test release process