Skip to content

HTTPS clone URL

Subversion checkout URL

You can clone with HTTPS or Subversion.

Download ZIP
A simple Java puzzle game written in 2004 for a university project.
Java
branch: master
Failed to load latest commit information.
.gitignore Remove the compiled classes and add a LICENSE. Fixes #1
Block.java Initial import of years 1 and 2's work
ColourBomb.java Initial import of years 1 and 2's work
ColouredBlock.java Initial import of years 1 and 2's work
EmptyBlock.java Initial import of years 1 and 2's work
Game.java Initial import of years 1 and 2's work
Grid.java Initial import of years 1 and 2's work
GridFive.txt Initial import of years 1 and 2's work
GridFour.txt Initial import of years 1 and 2's work
GridOne.txt
GridThree.txt Initial import of years 1 and 2's work
GridTwo.txt Initial import of years 1 and 2's work
IndestructibleBlock.java Initial import of years 1 and 2's work
LICENSE Remove the compiled classes and add a LICENSE. Fixes #1
Platform.java Initial import of years 1 and 2's work
PlayingField.java
README.markdown Remove the compiled classes and add a LICENSE. Fixes #1
SuperBomb.java Initial import of years 1 and 2's work

README.markdown

This is a simple puzzle game written in Java for the final project of my first year of university.

To play the game, simply compile and run it in your respective operating system's console:

$ javac *.java
$ java Game

The object of the game is to clear the screen of coloured blocks by clicking on groups of three or more touching blocks of the same colour. As if that wasn't exciting enough, there are several game modes and it is possible to save and load games from human-readable text files.

It was written on a Mac but was demoed on Windows so it should work on both those platforms at least.

It's not provided here because I think it is a particularly fun game to play but because it was one of the first complicated things I ever developed.

Something went wrong with that request. Please try again.