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bugSomething isn't workingSomething isn't working
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Describe the bug
Garage ID's 1 (lspd), 26 (sfpd) and 29(lvpd) do not open.
tested with runcode and got setGarageOpen(1, false) returns true
But still garage is closed.
Tested server side, but tested client side and same problem occurred.
To reproduce
tested code with ID 19 (doherty pay and spray) and worked fine
test code:
function gfunc(playersource, commandName, garageID)
if (not isGarageOpen(tonumber(garageID))) then
-- open the door
setGarageOpen( tonumber(garageID), true)
else
setGarageOpen ( tonumber(garageID), false )
end
end
addCommandHandler("garage", gfunc, false)Expected behaviour
Garage door(s) to open.
Additional context
The same seems to be the case with garage ID 32, the one near Royal Casino.
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bugSomething isn't workingSomething isn't working