Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 1 addition & 0 deletions Client/mods/deathmatch/logic/lua/CLuaMain.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -127,6 +127,7 @@ void CLuaMain::InitClasses(lua_State* luaVM)
CLuaVehicleDefs::AddClass(luaVM);
CLuaWaterDefs::AddClass(luaVM);
CLuaWeaponDefs::AddClass(luaVM);
CLuaBuildingDefs::AddClass(luaVM);

CLuaShared::AddClasses(luaVM);
}
Expand Down
11 changes: 7 additions & 4 deletions Client/mods/deathmatch/logic/luadefs/CLuaBuildingDefs.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -30,10 +30,10 @@ void CLuaBuildingDefs::AddClass(lua_State* luaVM)

lua_classfunction(luaVM, "create", "createBuilding");

lua_registerclass(luaVM, "Building");
lua_registerclass(luaVM, "Building", "Element");
}

CClientBuilding* CLuaBuildingDefs::CreateBuilding(lua_State* const luaVM, uint16_t modelId, CVector pos, CVector rot, std::optional<uint8_t> interior)
CClientBuilding* CLuaBuildingDefs::CreateBuilding(lua_State* const luaVM, std::uint16_t modelId, CVector pos, std::optional<CVector> rot, std::optional<std::uint8_t> interior)
{
CLuaMain* pLuaMain = m_pLuaManager->GetVirtualMachine(luaVM);

Expand All @@ -48,11 +48,14 @@ CClientBuilding* CLuaBuildingDefs::CreateBuilding(lua_State* const luaVM, uint16
if (!CClientBuildingManager::IsValidPosition(pos))
throw std::invalid_argument("Position is outside of game world");

ConvertDegreesToRadians(rot);
if (rot.has_value())
ConvertDegreesToRadians(rot.value());
else
rot.emplace(CVector(0, 0, 0));

m_pBuildingManager->ResizePoolIfNeeds();

CClientBuilding* pBuilding = new CClientBuilding(m_pManager, INVALID_ELEMENT_ID, modelId, pos, rot, interior.value_or(0));
CClientBuilding* pBuilding = new CClientBuilding(m_pManager, INVALID_ELEMENT_ID, modelId, pos, rot.value() , interior.value_or(0));

CClientEntity* pRoot = pResource->GetResourceDynamicEntity();
pBuilding->SetParent(pRoot);
Expand Down
2 changes: 1 addition & 1 deletion Client/mods/deathmatch/logic/luadefs/CLuaBuildingDefs.h
Original file line number Diff line number Diff line change
Expand Up @@ -19,7 +19,7 @@ class CLuaBuildingDefs : public CLuaDefs
static void AddClass(lua_State* luaVM);

// Buiding create funcs
static CClientBuilding* CreateBuilding(lua_State* const luaVM, uint16_t modelId, CVector pos, CVector rot, std::optional<uint8_t> interior);
static CClientBuilding* CreateBuilding(lua_State* const luaVM, std::uint16_t modelId, CVector pos, std::optional<CVector> rot, std::optional<std::uint8_t> interior);
static void RemoveAllGameBuildings();
static void RestoreGameBuildings();
};