Currently, I'm studying Software Engineering at Higher School of Economics (HSE). I specialize in game development, mobile apps, and software engineering. I'm passionate about designing engaging game mechanics and solving complex problems through code.
Best project to evaluate my code: https://github.com/mygrood/chess
- Unity:Developed procedural generation for voxel maps, 2D shooter games, multiplayer chess (using Photon for 2-player real-time multiplayer), and a Tycoon games for mobile devices.
- Godot, C2JS, Roblox, GDevelop: Game creation in various engines, including mobile and web-based projects.
- Mobile App Development: Developed a student app using Xamarin.Forms with REST API integration.
- Game Projects: Created various games using different game engines.
- Programming for Kids: Extensive experience in teaching programming to children, focusing on making complex concepts accessible.
- CS50 Instructor: Former CS50 course instructor, teaching foundational computer science and software engineering principles.
- Game development, especially mechanics design and AI.
- Mobile development, including Android.
- Solving mathematical problems and algorithm design.
- Chess and game theory, with a focus on strategy and AI development.