Project on Visual Studio 2022.
For now we are loading a world from a file and displaying it in a window. Also the camera is managed and can be controlled by keyboard/mouse inputs.
Starting code is in Viewer/Viewer/main.cpp
WHAT's new :
World serialization and deserialization.
TO BE DONE :
- The first new executable project will be the world editor : displaying world, can add items from assets.
- Add an item drop down button. It will appear with a right click on the window, it will be able to create any item in the asset manager at a position.
- Add bounding rect Object that can be linked to an object and modify its position and size.
- Left click will make appear a bounding rect linked to the item clicked on.
- Far later : should be able to modify object properties ( animated frames, button callback, text label)