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Void Codex

A 2D space-strategy roguelike inspired by FTL, built with libGDX.

Quick Start - How to Run

Windows

gradlew.bat :lwjgl3:run

Linux/Mac

./gradlew :lwjgl3:run

This will launch the game window. You should see the main menu where you can start a new game.

Game Controls

  • Mouse: Click buttons and interact with UI elements
  • Ship Screen: Click on rooms to view details, manage crew, and systems
  • Codex Screen: Read codex pages before hyperspace jumps (required!)
  • Navigation: Use buttons to move between screens

Building a Runnable JAR

To create a standalone JAR file:

Windows

gradlew.bat :lwjgl3:jar

Linux/Mac

./gradlew :lwjgl3:jar

The JAR will be created at lwjgl3/build/libs/voidcodex-1.0.0.jar

You can then run it with:

java -jar lwjgl3/build/libs/voidcodex-1.0.0.jar

Platforms

  • core: Main module with the application logic shared by all platforms.
  • lwjgl3: Primary desktop platform using LWJGL3; was called 'desktop' in older docs.

Gradle

This project uses Gradle to manage dependencies. The Gradle wrapper was included, so you can run Gradle tasks using gradlew.bat or ./gradlew commands. Useful Gradle tasks and flags:

  • --continue: when using this flag, errors will not stop the tasks from running.
  • --daemon: thanks to this flag, Gradle daemon will be used to run chosen tasks.
  • --offline: when using this flag, cached dependency archives will be used.
  • --refresh-dependencies: this flag forces validation of all dependencies. Useful for snapshot versions.
  • build: builds sources and archives of every project.
  • cleanEclipse: removes Eclipse project data.
  • cleanIdea: removes IntelliJ project data.
  • clean: removes build folders, which store compiled classes and built archives.
  • eclipse: generates Eclipse project data.
  • idea: generates IntelliJ project data.
  • lwjgl3:jar: builds application's runnable jar, which can be found at lwjgl3/build/libs.
  • lwjgl3:run: starts the application.
  • test: runs unit tests (if any).

Note that most tasks that are not specific to a single project can be run with name: prefix, where the name should be replaced with the ID of a specific project. For example, core:clean removes build folder only from the core project.

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