v0.23.2 - HOTFIX: Broken Bucket Release
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[0.23.2] - 2026-03-28 @ 14:13 - HOTFIX
Fixed
- When first starting, the memory buckets are not all created. This means that for the first few games, the bucket_counts may be unexpectedly short, which causes issues on the client side in the snapshot report, which expects the data to be a specific size. The simple fix is to have the
ATHDataMgrcheck that the bucket count is correct before sending the metrics data.