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feat(plugin): phase 2 — walk-app skill (mobile-mcp UI walkthrough)#102

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feat/plugin-mobile-walkthrough
May 24, 2026
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feat(plugin): phase 2 — walk-app skill (mobile-mcp UI walkthrough)#102
dadachi merged 1 commit into
epic/claude-code-pluginfrom
feat/plugin-mobile-walkthrough

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@dadachi dadachi commented May 24, 2026

Phase 2 of the plugin epic: the interactive walk the running app layer, the genuinely-novel compose story.

What's here

File Change
skills/walk-app/SKILL.md New skill/nativeapptemplate-agent:walk-app <slug> ios|android. Launches a generated app on a booted device and drives mobile-mcp to capture the home screen, list elements, and walk the UI conversationally, screenshots inline.
.mcp.json Bundles @mobilenext/mobile-mcp alongside the generator server.
skills/generate-app/SKILL.md Hand-off step now points at walk-app (was "not wired yet").
README.md Documents both skills + both MCP servers.
.claude-plugin/plugin.json 0.1.00.2.0.

Design notes

  • Two skills, not one. generate-app is fast and device-free; walk-app carries the heavy device prerequisites. generate-app offers to chain into walk-app at the end — composability without forcing a device on every generation.
  • Leverages the tested build path. Getting an app installed+launched is the hard, flaky part. The skill's recommended route is a NATIVEAPPTEMPLATE_VISUAL=1 generate run (the agent's existing, matrix-tested build→install→launch), then walk-app adds the interactive mobile-mcp layer on top. A manual xcodebuild/gradlew path is also documented.
  • Honest about failure modes — no device, app not installed, blank screens (API down), build failure (Compose/Hilt) — each with a diagnosis, not a blind retry.
  • Android emulator guidance follows the house rule: boot via Android Studio Device Manager, not CLI emulator -avd.

Test plan

  • claude plugin validate ./plugin → ✔ passed; both skills' frontmatter valid; .mcp.json lists both servers; version 0.2.0.
  • Interactive, on the dev machine (needs a booted sim/emulator): claude --plugin-dir ./plugin; /mcp shows both servers connect; generate with NATIVEAPPTEMPLATE_VISUAL=1, then /nativeapptemplate-agent:walk-app <slug> ios → home-screen screenshot inline + interactive tap-through. (over to you — device-dependent, can't verify from here)

Epic status after this

generate-app (phase 1, verified end-to-end) + walk-app (phase 2, this PR). Once you've smoke-tested walk-app on a device, the epic is ready to ship to main with the single doc flip (plugin: "deferred" → "shipped").

🤖 Generated with Claude Code

Second skill on the plugin epic: launch a generated app on a booted iOS sim /
Android emulator and walk its UI conversationally via mobile-mcp — capture the
home screen, list elements, tap through a flow, screenshots inline.

- plugin/skills/walk-app/SKILL.md — resolve out/<slug> + platform; get the app
  onto a device (recommended: a NATIVEAPPTEMPLATE_VISUAL=1 generate run does the
  build+install+launch; manual xcodebuild/gradlew path documented); connect
  mobile-mcp; capture + walk; stay interactive; diagnose the known device-layer
  failure modes. Honest about the booted-device + installed-build prerequisites
  (the flakiest link).
- plugin/.mcp.json — bundle @mobilenext/mobile-mcp alongside the generator server.
- generate-app SKILL.md — hand-off now points at walk-app instead of "not wired".
- plugin/README.md — document both skills + both MCP servers.
- plugin.json — 0.1.0 → 0.2.0.

Android emulator guidance follows the house rule: boot via Android Studio Device
Manager, not CLI `emulator -avd` (Studio owns adb here). Device-dependent paths
are untested from here by design — needs a booted sim/emulator on the dev machine.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
@dadachi dadachi merged commit d76151c into epic/claude-code-plugin May 24, 2026
1 check passed
@dadachi dadachi deleted the feat/plugin-mobile-walkthrough branch May 24, 2026 08:34
dadachi added a commit that referenced this pull request May 24, 2026
…ion surface (#105)

* feat(plugin): Claude Code plugin skeleton — generate-app orchestration skill (#100)

First cut of the Claude Code plugin (ROADMAP Post-v0.1 backlog → in progress on
epic/claude-code-plugin). Minimal end-to-end: generate → validate → explain.

- plugin/.claude-plugin/plugin.json — manifest (name nativeapptemplate-agent).
- plugin/skills/generate-app/SKILL.md — orchestration skill: resolve spec,
  run the CLI (local dist or npx) with --report-format=both --exit-zero, parse
  out/<slug>/report.json, and summarize per-platform layer1/2(/3) + reviewer
  parity + domain mapping; on failure surface the specific findings and the next
  move (--rename, NATIVEAPPTEMPLATE_REPAIR, NATIVEAPPTEMPLATE_VISUAL). The
  mobile-mcp home-screen walk-through is explicitly deferred to phase 2.
- plugin/.mcp.json — bundles the generator MCP server.
- plugin/README.md — local install (claude --plugin-dir ./plugin) + usage.

Fix a propagated invocation bug: there is no npm package
`nativeapptemplate-agent-mcp` (it's a *bin* of `nativeapptemplate-agent`), so
`npx -y nativeapptemplate-agent-mcp` 404s. Correct form, verified against the
published 0.2.1 with a real MCP initialize handshake from a clean dir:
`npx -y -p nativeapptemplate-agent nativeapptemplate-agent-mcp`.

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* feat(plugin): phase 2 — walk-app skill (mobile-mcp UI walkthrough) (#102)

Second skill on the plugin epic: launch a generated app on a booted iOS sim /
Android emulator and walk its UI conversationally via mobile-mcp — capture the
home screen, list elements, tap through a flow, screenshots inline.

- plugin/skills/walk-app/SKILL.md — resolve out/<slug> + platform; get the app
  onto a device (recommended: a NATIVEAPPTEMPLATE_VISUAL=1 generate run does the
  build+install+launch; manual xcodebuild/gradlew path documented); connect
  mobile-mcp; capture + walk; stay interactive; diagnose the known device-layer
  failure modes. Honest about the booted-device + installed-build prerequisites
  (the flakiest link).
- plugin/.mcp.json — bundle @mobilenext/mobile-mcp alongside the generator server.
- generate-app SKILL.md — hand-off now points at walk-app instead of "not wired".
- plugin/README.md — document both skills + both MCP servers.
- plugin.json — 0.1.0 → 0.2.0.

Android emulator guidance follows the house rule: boot via Android Studio Device
Manager, not CLI `emulator -avd` (Studio owns adb here). Device-dependent paths
are untested from here by design — needs a booted sim/emulator on the dev machine.

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(plugin): pin generator MCP server to @latest (cwd-shadow resolution bug) (#103)

The bundled generator MCP server failed to start with
`sh: nativeapptemplate-agent-mcp: command not found` (confirmed in Claude's
mcp-logs). MCP servers spawn with cwd = the project root; when that root is the
`nativeapptemplate-agent` package's own repo, `npx -p nativeapptemplate-agent`
resolves the *local* package and the bin isn't on the path it expects. Pinning
`nativeapptemplate-agent@latest` forces registry resolution regardless of cwd —
verified with a live MCP initialize handshake from inside the repo.

README updated to document why both `-p` and `@latest` are required.

Note: the `mobile-mcp` "✘ failed" seen alongside is unrelated — it's the user's
identical global mobile-mcp config (a standalone third-party package, no cwd
shadowing), whose connection closed during first-run npx download; it stays alive
when run standalone.

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* fix(plugin): pin bundled mobile-mcp to 0.0.54 (0.0.55+ closes stdio) (#104)

The bundled mobile-mcp server (and the user's identical global one) showed
✘ failed in /mcp: mobile-mcp 0.0.55+ closes the stdio connection on startup
(observed: "Connection closed" ~6s in, zero output), so `@latest` (now 0.0.56)
never completes the MCP handshake. 0.0.54 starts cleanly ("mobile-mcp server
running on stdio" + valid initialize response) — verified with a live handshake.

This is the same conclusion the agent core already reached: src/mobile.ts pins
DEFAULT_ARGS to @mobilenext/mobile-mcp@0.0.54 "(was @latest). mobile-mcp 0.0.55+
closes the stdio …". The plugin now matches that pin.

Side benefit: pinning makes the bundled command differ from a typical global
`@latest` mobile-mcp config, so Claude won't dedup the broken global over our
working bundled one.

Note (out of scope, separate): CLAUDE.md's Stack section still lists
`npx -y @mobilenext/mobile-mcp@latest`, which is stale/misleading given this pin.

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

* docs: flip Claude Code plugin to shipped (3 surfaces) + fix mobile-mcp pin

The plugin epic is built and verified end-to-end (generate-app + walk-app), so
update the docs from "deferred/planned" to shipped:

- README: plugin section now documents both skills + `claude --plugin-dir ./plugin`.
- CLAUDE.md: Packaging → three surfaces (CLI + MCP + plugin), with the load-bearing
  .mcp.json pins noted. Stack: mobile-mcp `@latest` → `@0.0.54` (the stale advice
  that 0.0.55+ closes stdio — the bug that cost real debugging).
- ROADMAP: Track 1 third surface = plugin; Post-v0.1 "Claude Code plugin" section
  flipped to Status: shipped, recording that the skill carried the value without
  dispatch() streaming (as predicted).
- SPEC addendum: §8 row + structural bullet → CLI + MCP + plugin (three).
- walk-app SKILL.md: add the iOS WebDriverAgent (:8100) prerequisite; Android
  needs none (adb-direct), confirmed on the Pixel emulator walk.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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