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Natty Engine 2.0
Release Natty Engine 2.0
- Add new Movable Camera and CameraModifier
- Add Camera CoordinateType to distinguish between ui and world entity
- Add EngineListener to observe engine lifecycle
- Add new debug tools and exception
- Add new GenericParticle to support primitive shape particle
- Add ButtonSprite and BoundTouchEventListener
- Update canvas rendering to support rotation and scale in primitive shape
- Update Timer and TimerEvent and remove TimerListener
- Add Scene and SceneController
- Add new ObjectPool
- Remove collision checking (Will be added in the future)
- Renaming multiple class and variable names