Skip to content

nchhillar2004/math-engine

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

1 Commit
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Math Engine (C++)

A small math engine in C++ for use in game development.

The system supports:

  • 2D and 3D vectors (addition, scaling, normalization, dot product, cross product),
  • 4x4 matrices (matrix multiplication),
  • basic transformations (translation, scaling, rotation), and
  • combination of multiple transformations.

The implementation is minimal, efficient and does not rely on any external math libraries.

About

No description or website provided.

Topics

Resources

Stars

Watchers

Forks

Contributors