This is my WIP project I've been working on for a while that is a summary of my c++ OOP practice
It's a rpg-like game battle simulator. I know it sound simple but form programming viewpoint its far more complex
Each turn you can either attack one of the monsters from 1 to 20 dmg at random, or heal yourself 30 hp. Then monsters attack you, dealing you from 1 to 20 hp at random
Creating this game helped me learn more about c++ programming. Things like:
- OOP programming
- multifile .h and .cpp code
- basics of objects
- abstraction in programming
- a bit of pointers & references