Visual Novel Engine written in OpenGL with C/C++
-
Install latest version of CMake
-
Install vcpkg
git clone https://github.com/microsoft/vcpkg.git
cd vcpkg
.\bootstrap-vcpkg.bat- Install SDL2 and GLM using vcpkg:
vcpkg install sdl2 glm- Clone the repo:
git clone https://github.com/neuroDEVergent/Tapestry-
Open the folder, then right click -> open in cmd
-
Tell CMake where vcpkg is:
cmake -B build -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake- Build with
cmake --build build- Run the .exe file loadted in: build -> Debug -> prog.exe