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Tapestry

Visual Novel Engine written in OpenGL with C/C++

Build on Windows

Before you start, you need to install some dependencies:

  1. Install latest version of CMake

  2. Install vcpkg

git clone https://github.com/microsoft/vcpkg.git
cd vcpkg
.\bootstrap-vcpkg.bat
  1. Install SDL2 and GLM using vcpkg:
vcpkg install sdl2 glm

After installing dependencies, proceed with following:

  1. Clone the repo:
git clone https://github.com/neuroDEVergent/Tapestry
  1. Open the folder, then right click -> open in cmd

  2. Tell CMake where vcpkg is:

cmake -B build -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake
  1. Build with
cmake --build build
  1. Run the .exe file loadted in: build -> Debug -> prog.exe

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