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How to Configure
The plugin comes with several delay types, all of which are configurable.
The default value is 300 seconds, meaning a player will receive the message five minutes after their last interaction. This delay can be adjusted using the command /bafk configure warn-delay <value>.
This is the delay between a player's last action and them being marked as AFK. They will receive a message as configured in the language file notification.afk. The default value is 600 seconds, meaning a player will be marked as AFK 10 minutes after their last interaction and 5 minutes after receiving the warning message.
This is the delay between a player's last interaction and the scheduled action. The default value is 630 seconds, meaning half a minute after being marked as AFK.
This is the action that will be executed once the action delay has elapsed. Available options: kick, connect and nothing, where connect is only available on bungee- and velocity networks. kick will kick the player with the message defined in the language file notification.afk_kick. Connect will connect the player to a set AFK-server, as defined in afk-server-name.
This is the name of the server that players should be connected to when the action delay has been reached and the action is set to connect.
If allow-bypass is true, players with the permission bungeeafk.bypass will be excluded from the AFK-System. They will not receive any warnings, nor will they be moved or kicked.