A programming language made for the Langjam Gamejam.
- Design and implement a programming language.
- Define what a programming language is (there is no need to define what a game is).
- Write documentation and instructions.
- Write a blogpost about the design process.
- Planning and basic setup.
- Basic functionality implemented in assembly.
- Intermediate representation.
- Language syntax and parsing.
- Game programming.
- Game art.
- Documentation.
