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  1. FactoryDesignPattern FactoryDesignPattern Public

    The Factory pattern is a creational pattern that provides an interface for creating objects without specifying their concrete classes. It encapsulates the object creation logic, allowing the client…

    C# 1

  2. RepositoryDesignPatternExample RepositoryDesignPatternExample Public

    The Repository pattern is a structural pattern that separates the logic that retrieves data from the underlying data storage (such as a database, API, or file system) from the rest of the applicati…

    C# 1

  3. SingletonDesignPattern SingletonDesignPattern Public

    Singleton Design Pattern: In the context of a logger class, the Singleton design pattern ensures that there's only one logger instance in the entire application, and it provides a global point of a…

    C# 1

  4. SolidPrinciples SolidPrinciples Public

    SOLID is an acronym representing a set of five design principles in object-oriented programming that aim to create scalable, maintainable, and flexible software.

    C# 1 2

  5. DependencyInjection DependencyInjection Public

    In C#, a dependency is when one class (or module) relies on another class or interface to accomplish its tasks. Dependencies are fundamental in software development, but managing them effectively i…

    C# 1

  6. JWTTOKEN JWTTOKEN Public

    JWT stands for JSON Web Token. It's a compact, URL-safe way of securely transmitting information between parties as a JSON object. These tokens can be signed using a secret or a public/private key …

    C# 1