Middle Unity Developer with 3 years of commercial experience building mobile games and MR/VR applications.
Currently doing solo development of a Meta Quest 3 real estate visualization app at KARTOTEKA/VIDOTEKA.
I focus on maintainable architecture — layered design, DI containers, async/await with UniTask.
Projects I write are easy to extend and reason about.
Unity Ecosystem: VContainer · Zenject · UniTask · DOTween · Addressables · Newtonsoft.Json
Integrations: Yandex SDK · CAS · glTFast · Meta XR SDK
Other: Three.js · WebGL · URP
| Project | What it is | |
|---|---|---|
| 🎲 | MeowDice | Turn-based dice strategy for 2 players. Layered architecture, async game loop, VS AI. |
| 🐯 | Tiger Run Clicker | Idle clicker with passive economy. State machine, presenter pattern, persistent saves. |
| 🛋️ | Furniture Constructor | Runtime 3D configurator. Data-driven UI, blend shapes, material/style switching. |
Unity Developer · Kartoteka, Vidoteka · Nov 2024 – present
Solo MR/VR app for Meta Quest 3 · web 3D editor (Three.js) · Blender pipeline automation
Unity Developer · Persona Game Studio · Jun 2023 – Nov 2024
Full-cycle game development · Yandex SDK + CAS · Addressables · performance optimization
