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TP. Test Pattern
Michael Kechinov edited this page Aug 6, 2018
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3 revisions
Available scenarios:
- TP-1. A user sees modal dialog
- TP-2. A user selects saved battle to test.
- TP-3. A user scrolls timelike of the chosen battle.
- TP-4. A user selects a snek to test.
- TP-5. A user sees how a pattern works in the current situation.
- TP-6. A user closes modal dialog.
- User clicks on "X" button.
- Dialog closes.
- User sees RE. Rules Editor