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No Limit Connect (NLC)

Seeking Lead Maintainer & Community Founders
NLC is transitioning from a solo-developed engine to a community-led organization. We are looking for technical and community leaders to help scale to 1,000,000 users. See Recruitment below.

Summary

Tagline: Independent, user-hosted social networks — no registration, no ads, no data mining, no limits.
Stack: C, C++, Assembly, Qt, OpenGL
Audience: Developers and DIY enthusiasts building private or decentralized communities.
Core Values: Privacy, sovereignty, and freedom from centralized platforms.


💡 What it does

  • User-Controlled Infrastructure: Lets anyone host their own social network, group, or chat room.
  • Hybrid P2P/Relay Architecture: Uses user-hosted nodes to list communities and act as relays for users behind restrictive firewalls (no port-forwarding required).
  • Privacy First: Designed for security, zero spam, and no data collection.
  • Native Performance: Written for maximum efficiency with minimal dependencies.

🚀 Tech Highlights

Unlike modern web-based social apps, NLC is built for speed and low overhead:

  • Pure C/C++ Core: With hand-tuned Assembly for performance-critical components.
  • Smart Networking: Intelligent relaying for seamless connectivity across all network types.
  • Media Engine: Built on Kodi/FFmpeg with OpenGL shader-based rendering.
  • Low-Latency Audio: Opus for VOIP with WebRTC echo cancellation and RNNoise suppression.
  • Cross-Platform: Native builds for Windows, Linux (x64/ARM), and Android.

🛠 Under the Hood

  • GUI: Qt-based interface with support for 12 languages.
  • Communications: Video Chat, VOIP Phone, Push-to-Talk, and Messenger.
  • Media: Streaming service for files, built-in media player, and Web Cam server.
  • Social Features: Storyboard blogs, "About Me" pages, Chat Rooms, and a "Truth or Dare" video game.
  • Permissions: Granular control (Ignore, Guest, Friend, Admin).

📥 Getting Started

Precompiled Binaries & Installers:
Available at: https://nolimitconnect.org
(Windows NSIS, Android APK, Linux .deb, and Flatpak for x64/ARM64/Pi)

Source Code:

git clone https://github.com/nolimitconnect/NoLimitConnect.git

🗺️ Roadmap to 1 Million Users

  • Establish Organization: Migrate to GitHub and recruit core leadership.
  • Global Visibility: Promote NLC as the premier privacy-first community tool.
  • App Stores: Publish to the Google Play Store and Flathub.
  • Apple Ecosystem: Port and validate for macOS and iOS (Help Wanted).
  • Documentation: Migrate all developer docs to the repository and .org site.

🤝 Recruitment: Lead the Future of NLC

NLC has been developed primarily by a single maintainer (Brett R. Jones) over many years. While I will continue to develop the core C++/Assembly engine, my professional environment requires me to remain behind the scenes regarding public-facing social media.

We are seeking a Lead Maintainer and Community Manager to take the reins of:

  1. Public Representation: Acting as the "voice" of the project in the decentralized space.
  2. Organization Management: Directing the GitHub Org and the nolimitconnect.org community hub.
  3. Community Outreach: Moderating channels, managing bug reports, and onboarding users.

If you are passionate about privacy and want to help lead a project with a 1-million-user goal, please reach out: 📧 Contact: bjones.engineer(AT)gmail.com


⚖️ License & Legal

  • Code by Brett R. Jones: Dual-licensed (similar to Ruby’s license); see individual source files.
  • Third-Party: Various open-source licenses apply (see LICENSE and LEGAL files).
  • Principles: No ads. No data mining. No analytics. No tracking.

Project Status: Active Development (v1.1.0)

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High-performance hybrid P2P/Relay social network engine built in C++/Assembly for absolute privacy and user sovereignty.

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