0.63.0
Pre-release
Pre-release
Changes
-
now support Bullet Physics Interface with
MmdRuntime.physics.getImpl()- bullet physics can also be used standalone using
MultiPhysicsRuntimeorPhysicsRuntime
- bullet physics can also be used standalone using
-
improve MMD behavior reproduction for
MmdAmmoPhysicsandMmdWasmPhysicsphysics runtime- you can set
MmdModelPhysicsCreationOptions.forceDisableOffsetForConstraintFrametotruefor reproduce MMD behavior
- you can set
-
introduce
MmdBulletPhysicsfor use custom bullet physics build implementation onMmdRuntime -
enable handling of texture files that are not contained in hierarchies below the pmx file - by neguse (#36)