Enables Godot Engine MS Support.
- Place MultiSheet.gd at any folder
- Attach the script at a Sprite Node
AUTOMATIC GENERATED (AG) are values you don't change
- update - update the data from tpsheets
- path_to_tpsheet - link yo your .tp file refered to spritesheet
- textures - Place all your spritesheets in numerical order
- normals - Same as textures but with normals (if you dont use normals leave at zero)
- sprite_id - number between 0-spr_rects.size()-1 representing a sprite
- sprite_rects - AG value / with the information of each sprite's region
- sprite_ids - AG value / with the information from which textures array its from
follow this tutorial ->