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2D Multiple Sprite Sheet Support

Enables Godot Engine MS Support.

Installation

  • Place MultiSheet.gd at any folder
  • Attach the script at a Sprite Node

Info

AUTOMATIC GENERATED (AG) are values you don't change

  • update - update the data from tpsheets
  • path_to_tpsheet - link yo your .tp file refered to spritesheet
  • textures - Place all your spritesheets in numerical order
  • normals - Same as textures but with normals (if you dont use normals leave at zero)
  • sprite_id - number between 0-spr_rects.size()-1 representing a sprite
  • sprite_rects - AG value / with the information of each sprite's region
  • sprite_ids - AG value / with the information from which textures array its from

How to Use

follow this tutorial ->

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Enables Godot Engine MultiSheet support

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