Before You Report
Version
Game version: 14.1.1 & LabAPI version: 1.1.0.0
Description
The OnPlayerUsedItem event does not trigger properly. If a player uses an item (such as a Painkillers) and switches to another item before the usage animation ends, the event will not be triggered. This causes some plugins that rely on this event to not work correctly.
To Reproduce
- A player starts using a consumable item (e.g. Painkillers).
- Before the usage animation ends, they quickly switch to another item (e.g. a keycard).
- Observe whether OnPlayerUsedItem is triggered.
Expected: The event should trigger upon successful use.
Actual: The event is not triggered if the player switches items before the animation ends.
Expected Behavior
The event should trigger upon successful use
Additional Information
nope
Before You Report
Version
Game version: 14.1.1 & LabAPI version: 1.1.0.0
Description
The OnPlayerUsedItem event does not trigger properly. If a player uses an item (such as a Painkillers) and switches to another item before the usage animation ends, the event will not be triggered. This causes some plugins that rely on this event to not work correctly.
To Reproduce
Expected: The event should trigger upon successful use.
Actual: The event is not triggered if the player switches items before the animation ends.
Expected Behavior
The event should trigger upon successful use
Additional Information
nope