Goal Description
Since equipping a FlashlightItem automatically turns on the light, it should trigger the TogglingFlashlightEvent/ToggledFlashlightEvent events so its not necessary to also have to check every time an item is equipped
Notes
This might also apply to the ToggledWeaponFlashlightEvent and the NewState field would be set to whether the weapon's flashlight was enabled or not when it was unequipped.
Goal Description
Since equipping a
FlashlightItemautomatically turns on the light, it should trigger theTogglingFlashlightEvent/ToggledFlashlightEventevents so its not necessary to also have to check every time an item is equippedNotes
This might also apply to the
ToggledWeaponFlashlightEventand theNewStatefield would be set to whether the weapon's flashlight was enabled or not when it was unequipped.