Before You Report
Version
game version 14.2.3
Description
Spawning an active grenade through TimedGrenadeProjectile.SpawnActive and setting timeOverride to -1 makes the grenade use default fuse time.
To Reproduce
TimedGrenadeProjectile.SpawnActive(player.position, ItemType.GrenadeHE, timeOverride: -1);
Expected Behavior
The grenade should explode instantly after being spawned.
Additional Information
Using values above -1 works normally.
Before You Report
Version
game version 14.2.3
Description
Spawning an active grenade through TimedGrenadeProjectile.SpawnActive and setting timeOverride to -1 makes the grenade use default fuse time.
To Reproduce
TimedGrenadeProjectile.SpawnActive(player.position, ItemType.GrenadeHE, timeOverride: -1);Expected Behavior
The grenade should explode instantly after being spawned.
Additional Information
Using values above -1 works normally.