- 2d primitives (lines, rectangles, circles, polygons, etc)
- text rendering with custom font support (via stb_truetype)
- texture loading and rendering
- efficient batched rendering with dynamic buffers
- clip rect support
- immediate mode gui system built on zdraw
- widgets: checkbox, button, slider, keybind, combo box (more coming)
- window management with drag/resize support
- nested windows and group boxes
- styling system with color presets
- animations and hover effects
- directx11
- stb_truetype
- stb_image


