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PushSettings

nozomanai edited this page Jan 7, 2025 · 1 revision

PushSettings is a configuration that follows the current widget. When the widget is displayed in the current view, PushSettings will be applied, and each widget pushed to the system will have a PushSettings

Name Description
bLockPush If true, any widget's Push operation will fail until this widget is Popped.
InLayer If not -1: Specifies the layer for the pushed widget. Push fails if the layer doesn't match.
bHidePreLayers Whether to hide all previous layers' UI after a successful push.
ShowVisibility The visibility mode used when the widget is shown.
HideVisibility The visibility mode used when the widget is hidden.
bShowMouseCursor Whether to show the mouse cursor.
bShowMouseCursorToScreenCenter If showing the mouse cursor, whether to center it on the screen.
WidgetInputMode The input mode applied when the widget is pushed.
PlayerController If empty, the controller of Player0 is used.
bFlushInput Whether to flush input.
GlobalTimeDilation Custom time dilation.
MouseLockMode Mouse locking method.
bHideCursorDuringCapture Whether to hide the cursor during capture.

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