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Transitions
Charles edited this page Jun 14, 2026
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ProtoJam provides a general purpose transitions system suitable both for swapping scenes behind a loading screen and transitioning elements within a scene.
At the core of this system is the NodeSwapper. This custom node only has a single active child at any time and provides methods to dynamically change that child with a transition. Any class inheriting from AbstractTransition can be used as a transition but ProtoJam includes two commonly used transition types: a simple fade and a luminance mask.
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- FadeTransition
- LuminanceMaskTransition
- luminance_mask_shader
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- FadeTransitionProvider
- LuminanceMaskTransitionProvider
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Contributions are always welcome! Check out the contributing guide to get started.
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