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Refactor name collision resolution to strategy-based loop#10
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mromaszewicz merged 1 commit intomainfrom Feb 8, 2026
Merged
Refactor name collision resolution to strategy-based loop#10mromaszewicz merged 1 commit intomainfrom
mromaszewicz merged 1 commit intomainfrom
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Replace the iteration-number-dependent branching in resolveCollisions with a clean, uniform loop over an ordered list of named resolution strategies. The old code used iteration 0 for context suffix, iterations 1-8 for disambiguateName (which itself tried 4 strategies sequentially), and iteration 9 for numeric fallback. The new design introduces two function types (collisionGroupStrategy and disambiguationStrategy) and an ordered strategy list. Each iteration applies one strategy to all conflicting buckets, then re-buckets. If a strategy makes no progress, the next one is tried. Strategies extracted into standalone functions: - strategyContextSuffix (from resolveWithContextSuffix) - strategyPerSchemaDisambiguate (wraps 4 sub-strategies from disambiguateName) - strategyNumericFallback (last-resort safety net) - tryContentTypeSuffix, tryStatusCodeSuffix, tryParamIndexSuffix, tryCompositionTypeSuffix (from disambiguateName) Also moves all collision resolution code into its own file (resolve_collisions.go) for better separation of concerns. Behavioral equivalence verified: go generate produces identical output, all tests pass. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Replace the iteration-number-dependent branching in resolveCollisions with a clean, uniform loop over an ordered list of named resolution strategies. The old code used iteration 0 for context suffix, iterations 1-8 for disambiguateName (which itself tried 4 strategies sequentially), and iteration 9 for numeric fallback.
The new design introduces two function types (collisionGroupStrategy and disambiguationStrategy) and an ordered strategy list. Each iteration applies one strategy to all conflicting buckets, then re-buckets. If a strategy makes no progress, the next one is tried.
Strategies extracted into standalone functions:
Also moves all collision resolution code into its own file (resolve_collisions.go) for better separation of concerns.
Behavioral equivalence verified: go generate produces identical output, all tests pass.