Pinned Loading
-
Oxalis
Oxalis PublicC# / Unity | A behaviour control script written for a project to collaboratively interrogate complex Computational Fluid Dynamics data sets derived from virtual wind tunnels simulations.
C#
-
SPH_functioning
SPH_functioning PublicC++ / OpenGL | A more functional version of the other previous repo, calculations are all perfomed on the CPU meaning performance isn't great and could definitely benefit from parallelisation.
C++
-
OpenGLAssimpModelLoader
OpenGLAssimpModelLoader PublicC++/OpenGL ASSIMP model/animation loader. Includes all dependencies so should be ready to import into your project!
-
Flocking-Boids
Flocking-Boids PublicA #Unity implementation of a simple flocking and boids algorithm.
C#
-
Games-Lab
Games-Lab PublicC++ / OpenGL | A First-Person Horror syled game created with a peer for a Masters unit, also includes motion captured animations.
C++
-
If the problem persists, check the GitHub status page or contact support.