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Remove GenerateActorUITemplate editor window#350

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oco777 merged 1 commit intomainfrom
codex/remove-generateactoruitemplatewindow-class
Nov 22, 2025
Merged

Remove GenerateActorUITemplate editor window#350
oco777 merged 1 commit intomainfrom
codex/remove-generateactoruitemplatewindow-class

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@oco777 oco777 commented Nov 22, 2025

Summary

  • remove the unused GenerateActorUITemplateWindow editor script and meta so the actor UI template menu disappears
  • update the changelog wording to describe cleanup of unused editor utilities without referencing the removed class

Testing

  • not run (not requested)

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@oco777 oco777 merged commit 0bed3f4 into main Nov 22, 2025
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@oco777 oco777 deleted the codex/remove-generateactoruitemplatewindow-class branch November 22, 2025 01:01
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Comment thread CHANGELOG.md
### Removed
- 旧来のランタイム管理 MonoBehaviour と Visual Scripting ブリッジを削除し、`FUnityManager` / `VSPresenterBridge` / `ActorPresenterAdapter` に統一しました。
- 使用されていなかった Editor メニュー(`FUnity/Tools/Fix Runtime Layout` など)と `GenerateActorUITemplateWindow` / `StageBackgroundDiagnosticsMenu` などの補助クラスを整理しました
- 使用されていなかった Editor メニュー(`FUnity/Tools/Fix Runtime Layout` など)と不要な補助クラス(Actor UI テンプレ生成やステージ背景診断など)を整理しました
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P1 Badge Removing actor template menu breaks documented setup

Deleting GenerateActorUITemplateWindow removes the only MenuItem("FUnity/Create/FUnityActorData"), so the actor template creation menu disappears. However README.md, Docs/setup.md, actor-template.md, etc., still instruct users to run that menu; after this change rg "FUnity/Create/FUnityActorData" shows only those docs and no implementation. Anyone following the published setup steps can no longer generate the actor UXML/USS/ActorData bundle as documented, so the tooling or docs need to be restored in tandem.

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