Switch scene FUnityManager to new project on creation#356
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| Undo.RecordObject(manager, "Switch FUnity Project"); | ||
| manager.Project = projectData; |
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Assignment uses undefined FUnityManager.Project property
The new undo block assigns manager.Project = projectData, but FUnityManager exposes only the ProjectData getter and the editor-only Editor_SetProjectData(...) helper in Runtime/Core/FUnityManager.cs and has no writable Project member. This code will not compile in the editor assembly, blocking the entire project build until the assignment is rewritten to use the available API.
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