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Add PowerA Wired Switch support#876

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offalynne merged 1 commit intodev_7.1from
patch_powera
Aug 22, 2024
Merged

Add PowerA Wired Switch support#876
offalynne merged 1 commit intodev_7.1from
patch_powera

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@offalynne offalynne merged commit d00342e into dev_7.1 Aug 22, 2024
offalynne added a commit that referenced this pull request Sep 3, 2024
* Fix envar map handling, clamp verb set

* Generalize Steam Deck APU description for OLED models

* Update window focus, 8BitDo 2C type

* Bump data

* Add PowerA Wired Switch support (#876)

* Mobile motion

* Revert "Mobile motion"

This reverts commit 55b14de.

* Mapping correction

* Safe blacklist CSV load

* Update XInput for GMRT

* Android gamepad fix

* Bump data

* Bump version
offalynne added a commit that referenced this pull request Oct 20, 2024
* Fix envar map handling, clamp verb set

* Generalize Steam Deck APU description for OLED models

* Update window focus, 8BitDo 2C type

* Bump data

* Add PowerA Wired Switch support (#876)

* Mobile motion

* Revert "Mobile motion"

This reverts commit 55b14de.

* Mapping correction

* Safe blacklist CSV load

* Update XInput for GMRT

* Android gamepad fix

* Bump data

* Bump version

* Reformat gyro struct names

* Additional Wii U GCN vJoy driver config

* Standardize Steam Input gyro scale

thanks @HilariousCow

* Update refresh_datafiles.py

* Enable mouse movement while overlay is open

thanks @Hmmmpf

* Remove combos

* Bump data

* Bump data

* 8BitDo GameCube type

* Resolve raw type `CommunitySteamDeck`

* Bump data

* Bump version, add sponsor links to README
offalynne added a commit that referenced this pull request Nov 3, 2024
* 8.0.1 Release (#882)

* Fix envar map handling, clamp verb set

* Generalize Steam Deck APU description for OLED models

* Update window focus, 8BitDo 2C type

* Bump data

* Add PowerA Wired Switch support (#876)

* Mobile motion

* Revert "Mobile motion"

This reverts commit 55b14de.

* Mapping correction

* Safe blacklist CSV load

* Update XInput for GMRT

* Android gamepad fix

* Bump data

* Bump version

* Reformat gyro struct names

* Additional Wii U GCN vJoy driver config

* Standardize Steam Input gyro scale

thanks @HilariousCow

* Update refresh_datafiles.py

* Enable mouse movement while overlay is open

thanks @Hmmmpf

* Remove combos

* Bump data

* Bump data

* 8BitDo GameCube type

* Resolve raw type `CommunitySteamDeck`

* Bump data

* Bump version, add sponsor links to README

* Setup funding YML
offalynne added a commit that referenced this pull request Nov 13, 2024
* Fix envar map handling, clamp verb set

* Generalize Steam Deck APU description for OLED models

* Update window focus, 8BitDo 2C type

* Bump data

* Add PowerA Wired Switch support (#876)

* Mobile motion

* Revert "Mobile motion"

This reverts commit 55b14de.

* Mapping correction

* Safe blacklist CSV load

* Update XInput for GMRT

* Android gamepad fix

* Bump data

* Bump version

* Reformat gyro struct names

* Additional Wii U GCN vJoy driver config

* Standardize Steam Input gyro scale

thanks @HilariousCow

* Update refresh_datafiles.py

* Enable mouse movement while overlay is open

thanks @Hmmmpf

* Remove combos

* Bump data

* Bump data

* 8BitDo GameCube type

* Resolve raw type `CommunitySteamDeck`

* Bump data

* Bump version, add sponsor links to README

* Master into dev (#883)

* 8.0.1 Release (#882)

* Fix envar map handling, clamp verb set

* Generalize Steam Deck APU description for OLED models

* Update window focus, 8BitDo 2C type

* Bump data

* Add PowerA Wired Switch support (#876)

* Mobile motion

* Revert "Mobile motion"

This reverts commit 55b14de.

* Mapping correction

* Safe blacklist CSV load

* Update XInput for GMRT

* Android gamepad fix

* Bump data

* Bump version

* Reformat gyro struct names

* Additional Wii U GCN vJoy driver config

* Standardize Steam Input gyro scale

thanks @HilariousCow

* Update refresh_datafiles.py

* Enable mouse movement while overlay is open

thanks @Hmmmpf

* Remove combos

* Bump data

* Bump data

* 8BitDo GameCube type

* Resolve raw type `CommunitySteamDeck`

* Bump data

* Bump version, add sponsor links to README

* Setup funding YML

* Bump data, update data script source address

* Add 3rd party PS3 Mapping
offalynne added a commit that referenced this pull request Nov 14, 2024
* Fix envar map handling, clamp verb set

* Generalize Steam Deck APU description for OLED models

* Update window focus, 8BitDo 2C type

* Bump data

* Add PowerA Wired Switch support (#876)

* Mobile motion

* Revert "Mobile motion"

This reverts commit 55b14de.

* Mapping correction

* Safe blacklist CSV load

* Update XInput for GMRT

* Android gamepad fix

* Bump data

* Bump version

* Reformat gyro struct names

* Additional Wii U GCN vJoy driver config

* Standardize Steam Input gyro scale

thanks @HilariousCow

* Update refresh_datafiles.py

* Enable mouse movement while overlay is open

thanks @Hmmmpf

* Remove combos

* Bump data

* Bump data

* 8BitDo GameCube type

* Resolve raw type `CommunitySteamDeck`

* Bump data

* Bump version, add sponsor links to README

* Master into dev (#883)

* 8.0.1 Release (#882)

* Fix envar map handling, clamp verb set

* Generalize Steam Deck APU description for OLED models

* Update window focus, 8BitDo 2C type

* Bump data

* Add PowerA Wired Switch support (#876)

* Mobile motion

* Revert "Mobile motion"

This reverts commit 55b14de.

* Mapping correction

* Safe blacklist CSV load

* Update XInput for GMRT

* Android gamepad fix

* Bump data

* Bump version

* Reformat gyro struct names

* Additional Wii U GCN vJoy driver config

* Standardize Steam Input gyro scale

thanks @HilariousCow

* Update refresh_datafiles.py

* Enable mouse movement while overlay is open

thanks @Hmmmpf

* Remove combos

* Bump data

* Bump data

* 8BitDo GameCube type

* Resolve raw type `CommunitySteamDeck`

* Bump data

* Bump version, add sponsor links to README

* Setup funding YML

* Bump data, update data script source address

* Add 3rd party PS3 Mapping

* Bump version
offalynne added a commit that referenced this pull request Nov 15, 2024
* Fix envar map handling, clamp verb set

* Generalize Steam Deck APU description for OLED models

* Update window focus, 8BitDo 2C type

* Bump data

* Add PowerA Wired Switch support (#876)

* Mobile motion

* Revert "Mobile motion"

This reverts commit 55b14de.

* Mapping correction

* Safe blacklist CSV load

* Update XInput for GMRT

* Android gamepad fix

* Bump data

* Bump version

* Reformat gyro struct names

* Additional Wii U GCN vJoy driver config

* Standardize Steam Input gyro scale

thanks @HilariousCow

* Update refresh_datafiles.py

* Enable mouse movement while overlay is open

thanks @Hmmmpf

* Remove combos

* Bump data

* Bump data

* 8BitDo GameCube type

* Resolve raw type `CommunitySteamDeck`

* Bump data

* Bump version, add sponsor links to README

* Master into dev (#883)

* 8.0.1 Release (#882)

* Fix envar map handling, clamp verb set

* Generalize Steam Deck APU description for OLED models

* Update window focus, 8BitDo 2C type

* Bump data

* Add PowerA Wired Switch support (#876)

* Mobile motion

* Revert "Mobile motion"

This reverts commit 55b14de.

* Mapping correction

* Safe blacklist CSV load

* Update XInput for GMRT

* Android gamepad fix

* Bump data

* Bump version

* Reformat gyro struct names

* Additional Wii U GCN vJoy driver config

* Standardize Steam Input gyro scale

thanks @HilariousCow

* Update refresh_datafiles.py

* Enable mouse movement while overlay is open

thanks @Hmmmpf

* Remove combos

* Bump data

* Bump data

* 8BitDo GameCube type

* Resolve raw type `CommunitySteamDeck`

* Bump data

* Bump version, add sponsor links to README

* Setup funding YML

* Bump data, update data script source address

* Add 3rd party PS3 Mapping

* Bump version

* Feature detection on string functions

We've had at least 3 instances of people implementing their own `string_split` and reporting issues with Input loading, no more of that please...
offalynne added a commit that referenced this pull request Dec 3, 2024
* Fix envar map handling, clamp verb set

* Generalize Steam Deck APU description for OLED models

* Update window focus, 8BitDo 2C type

* Bump data

* Add PowerA Wired Switch support (#876)

* Mobile motion

* Revert "Mobile motion"

This reverts commit 55b14de.

* Mapping correction

* Safe blacklist CSV load

* Update XInput for GMRT

* Android gamepad fix

* Bump data

* Bump version

* Reformat gyro struct names

* Additional Wii U GCN vJoy driver config

* Standardize Steam Input gyro scale

thanks @HilariousCow

* Update refresh_datafiles.py

* Enable mouse movement while overlay is open

thanks @Hmmmpf

* Remove combos

* Bump data

* Bump data

* 8BitDo GameCube type

* Resolve raw type `CommunitySteamDeck`

* Bump data

* Bump version, add sponsor links to README

* Master into dev (#883)

* 8.0.1 Release (#882)

* Fix envar map handling, clamp verb set

* Generalize Steam Deck APU description for OLED models

* Update window focus, 8BitDo 2C type

* Bump data

* Add PowerA Wired Switch support (#876)

* Mobile motion

* Revert "Mobile motion"

This reverts commit 55b14de.

* Mapping correction

* Safe blacklist CSV load

* Update XInput for GMRT

* Android gamepad fix

* Bump data

* Bump version

* Reformat gyro struct names

* Additional Wii U GCN vJoy driver config

* Standardize Steam Input gyro scale

thanks @HilariousCow

* Update refresh_datafiles.py

* Enable mouse movement while overlay is open

thanks @Hmmmpf

* Remove combos

* Bump data

* Bump data

* 8BitDo GameCube type

* Resolve raw type `CommunitySteamDeck`

* Bump data

* Bump version, add sponsor links to README

* Setup funding YML

* Bump data, update data script source address

* Add 3rd party PS3 Mapping

* Bump version

* Feature detection on string functions

We've had at least 3 instances of people implementing their own `string_split` and reporting issues with Input loading, no more of that please...

* Correct `INPUT_HOTSWAP_ON_GAMEPAD_AXIS`

* Anbernic RG P01 and PowerA OPS Pro gamepad support

* Stadia controller analogue support

* Bump data

* Bump version
offalynne added a commit that referenced this pull request Jan 16, 2025
* Fix envar map handling, clamp verb set

* Generalize Steam Deck APU description for OLED models

* Update window focus, 8BitDo 2C type

* Bump data

* Add PowerA Wired Switch support (#876)

* Mobile motion

* Revert "Mobile motion"

This reverts commit 55b14de.

* Mapping correction

* Safe blacklist CSV load

* Update XInput for GMRT

* Android gamepad fix

* Bump data

* Bump version

* Reformat gyro struct names

* Additional Wii U GCN vJoy driver config

* Standardize Steam Input gyro scale

thanks @HilariousCow

* Update refresh_datafiles.py

* Enable mouse movement while overlay is open

thanks @Hmmmpf

* Remove combos

* Bump data

* Bump data

* 8BitDo GameCube type

* Resolve raw type `CommunitySteamDeck`

* Bump data

* Bump version, add sponsor links to README

* Master into dev (#883)

* 8.0.1 Release (#882)

* Fix envar map handling, clamp verb set

* Generalize Steam Deck APU description for OLED models

* Update window focus, 8BitDo 2C type

* Bump data

* Add PowerA Wired Switch support (#876)

* Mobile motion

* Revert "Mobile motion"

This reverts commit 55b14de.

* Mapping correction

* Safe blacklist CSV load

* Update XInput for GMRT

* Android gamepad fix

* Bump data

* Bump version

* Reformat gyro struct names

* Additional Wii U GCN vJoy driver config

* Standardize Steam Input gyro scale

thanks @HilariousCow

* Update refresh_datafiles.py

* Enable mouse movement while overlay is open

thanks @Hmmmpf

* Remove combos

* Bump data

* Bump data

* 8BitDo GameCube type

* Resolve raw type `CommunitySteamDeck`

* Bump data

* Bump version, add sponsor links to README

* Setup funding YML

* Bump data, update data script source address

* Add 3rd party PS3 Mapping

* Bump version

* Feature detection on string functions

We've had at least 3 instances of people implementing their own `string_split` and reporting issues with Input loading, no more of that please...

* Correct `INPUT_HOTSWAP_ON_GAMEPAD_AXIS`

* Anbernic RG P01 and PowerA OPS Pro gamepad support

* Stadia controller analogue support

* Bump data

* Bump version

* Add `INPUT_ASSIGN_KEYBOARD_AND_MOUSE_TOGETHER` comment

* Clean up LED offset

* Improve PlayStation controller support on Android

* Bump data

* Add NeoGeo Arcade Stick Pro

* Clean up keycode number format

* Support for NeoGeo Arcade Stick Pro

* Optional type for NeoGeo Mini, Arcade Stick Pro

* Adds `any_pressed` and `gamepad_any_pressed`

* Bump version
offalynne added a commit that referenced this pull request Feb 6, 2025
* Fix envar map handling, clamp verb set

* Generalize Steam Deck APU description for OLED models

* Update window focus, 8BitDo 2C type

* Bump data

* Add PowerA Wired Switch support (#876)

* Mobile motion

* Revert "Mobile motion"

This reverts commit 55b14de.

* Mapping correction

* Safe blacklist CSV load

* Update XInput for GMRT

* Android gamepad fix

* Bump data

* Bump version

* Reformat gyro struct names

* Additional Wii U GCN vJoy driver config

* Standardize Steam Input gyro scale

thanks @HilariousCow

* Update refresh_datafiles.py

* Enable mouse movement while overlay is open

thanks @Hmmmpf

* Remove combos

* Bump data

* Bump data

* 8BitDo GameCube type

* Resolve raw type `CommunitySteamDeck`

* Bump data

* Bump version, add sponsor links to README

* Master into dev (#883)

* 8.0.1 Release (#882)

* Fix envar map handling, clamp verb set

* Generalize Steam Deck APU description for OLED models

* Update window focus, 8BitDo 2C type

* Bump data

* Add PowerA Wired Switch support (#876)

* Mobile motion

* Revert "Mobile motion"

This reverts commit 55b14de.

* Mapping correction

* Safe blacklist CSV load

* Update XInput for GMRT

* Android gamepad fix

* Bump data

* Bump version

* Reformat gyro struct names

* Additional Wii U GCN vJoy driver config

* Standardize Steam Input gyro scale

thanks @HilariousCow

* Update refresh_datafiles.py

* Enable mouse movement while overlay is open

thanks @Hmmmpf

* Remove combos

* Bump data

* Bump data

* 8BitDo GameCube type

* Resolve raw type `CommunitySteamDeck`

* Bump data

* Bump version, add sponsor links to README

* Setup funding YML

* Bump data, update data script source address

* Add 3rd party PS3 Mapping

* Bump version

* Feature detection on string functions

We've had at least 3 instances of people implementing their own `string_split` and reporting issues with Input loading, no more of that please...

* Correct `INPUT_HOTSWAP_ON_GAMEPAD_AXIS`

* Anbernic RG P01 and PowerA OPS Pro gamepad support

* Stadia controller analogue support

* Bump data

* Bump version

* Add `INPUT_ASSIGN_KEYBOARD_AND_MOUSE_TOGETHER` comment

* Clean up LED offset

* Improve PlayStation controller support on Android

* Bump data

* Add NeoGeo Arcade Stick Pro

* Clean up keycode number format

* Support for NeoGeo Arcade Stick Pro

* Optional type for NeoGeo Mini, Arcade Stick Pro

* Adds `any_pressed` and `gamepad_any_pressed`

* Bump version

* NEOGEO ASP corrections

* Update  Switch Pro filter

* Add support for Saffun GC

* Cleanup

* Bump version
@offalynne offalynne deleted the patch_powera branch March 23, 2025 20:23
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