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Verb definition flag (replacing callstack checks)#963
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offalynne merged 1 commit intooffalynne:dev_10.1from Jun 14, 2025
tabularelf:dev_10.1_verb_flag_html5_fix
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Verb definition flag (replacing callstack checks)#963offalynne merged 1 commit intooffalynne:dev_10.1from tabularelf:dev_10.1_verb_flag_html5_fix
offalynne merged 1 commit intooffalynne:dev_10.1from
tabularelf:dev_10.1_verb_flag_html5_fix
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* Add `InputBufferPressed()` * typo in `InputBindingSet()` Signed-off-by: Alynne <alviscera@gmail.com> * handle undefined for `__InputBindingIsThumbstick()` Signed-off-by: Alynne <alviscera@gmail.com> * Cluster validation (#957) * normalise `VirtualButton` debug vector * Provisional WASM support thanks @tabularelf * Block dysfunctional NSO controllers on Apple Mobile Signed-off-by: Alynne <alviscera@gmail.com> * Fix hotswap thrashing * Removes extraneous code from `InputPartySetJoin()` * Update gamepad data * Sets up new default `InputPartySetJoin()` behaviour * Replaced callstack check with a flag variable check, for better platform consistency (#963) * Switch 2 gamepad support Switch 2 icons Add Switch 2 GameChat button, Cleanup * Remove template strings * Switch 2 gamepads * Bump version --------- Signed-off-by: Alynne <alviscera@gmail.com> Co-authored-by: Juju Adams <julian.adams@email.com> Co-authored-by: TabularElf <tabularelf@gmail.com>
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HTML5 doesn't work at all when going off by
debug_get_callstack()in situations where code is obfuscated.This change remedies this by instead introducing a flag for toggling on/off within
__InputSystem(), to allowInputDefineVerb()andInputDefineCluster()when only called within__InputConfigVerbs().