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Bonus Stats

okereke-dev edited this page Jun 30, 2026 · 5 revisions

✨ Bonus Stats

Bonus stats are rolled randomly within fixed ranges when an item is generated. The rolled value is stored permanently in the item's PersistentDataContainer and never changes.


πŸ“Š Value ranges by rarity

Stat Uncommon Rare Hero Legendary
Lifesteal 1–3% 3–6% 6–10% 8–12%
Crit Chance 2–5% 5–10% 10–15% 15–20%
Knockback 1 pt 1–2 pts 2–3 pts 3–4 pts
Sweep Damage 5–10% 10–20% 20–30% 30–40%
Riptide Speed 5–10% 10–20% 20–30% 30–40%
Lightning Strike 3–6% 6–12% 12–18% 18–25%
Smash Radius 1–2 blk 2–3 blk 3–4 blk 4–5 blk
Fall Dmg Bonus 10–20% 20–35% 35–50% 50–70%
Arrow Damage 5–10% 10–20% 20–30% 30–40%
Flame Chance 5–10% 10–20% 20–30% 30–40%
Arrow Punch 1 pt 1–2 pts 2–3 pts 3–4 pts
Multishot 5–10% 10–15% 15–25% 25–35%
Piercing 5–10% 10–20% 20–30% 30–40%
Charge Speed 5–10% 10–15% 15–25% 25–35%

πŸ—‚οΈ Stat descriptions

Stat Weapon Description
🩸 Lifesteal Sword, Axe, Trident, Mace Heals the attacker for a % of damage dealt on each hit
πŸ’₯ Crit Chance Sword, Axe, Trident Random chance to deal 1.5Γ— damage on a hit
πŸ’’ Knockback Sword, Axe, Mace Adds extra knockback force on hit
πŸŒ€ Sweep Damage Sword, Axe Increases damage dealt during sweep attacks
🌊 Riptide Speed Trident Boosts player velocity when attacking in water or rain
⚑ Lightning Strike Trident Chance to call a lightning bolt on the target (+4 dmg)
πŸ’« Smash Radius Mace Deals 50% of hit damage to nearby entities and knocks them back
πŸ”οΈ Fall Dmg Bonus Mace Extra damage scaling with fall distance β€” the higher the fall, the harder the hit
🏹 Arrow Damage Bow, Crossbow Multiplies arrow damage on impact
πŸ”₯ Flame Chance Bow Chance to fire a flaming arrow that sets the target on fire
πŸ’¨ Arrow Punch Bow Adds knockback to fired arrows
🎯 Multishot Bow, Crossbow Chance to fire 2 extra arrows with a slight spread
πŸ”© Piercing Crossbow Chance for the arrow to pierce through an extra entity
⚑ Charge Speed Crossbow Boosts arrow velocity to simulate a faster draw speed

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