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okereke-dev edited this page Jun 30, 2026
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Welcome to the RPGLoot documentation. RPGLoot is a Paper 1.21.4 plugin that adds an RPG-style rarity system to Minecraft weapons.
Current version: v0.1.0
| Page | Description |
|---|---|
| ⚔️ Rarities | Rarity tiers, colors, scaling rules and drop weights |
| 🗡️ Weapons | Per-weapon damage tables and bonus stat pools |
| ✨ Bonus Stats | All bonus stats with value ranges per rarity |
| 🎲 Drop System | How the drop system works and probability per kill |
| 💬 Commands | All admin commands with full usage reference |
| ⚙️ Configuration | Full config.yml reference with all options |
- Hostile mobs have a configurable chance to drop weapons with a rarity tier
- Each weapon gets a random RPG name (e.g. Shadow Blade, Tidal Piercer)
- Rarity adds a scaled bonus over the weapon's vanilla base stats
- Bonus stats are unique per weapon type and rolled randomly within fixed ranges
- Enchantments stack independently — rarity and enchantments don't amplify each other
- Floating damage numbers and particle effects provide in-combat feedback
- Everything is configurable: drop chance, rarity weights, and stat display format