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Revisions

  • Document v1.9.0-v1.19.0: organic zone clusters, Squaremap, combat AI, boss hard curve, elites, villages Covers everything added since the last v1.8.0 update: subzones (cave/structure titles), the organic zone-cluster system that replaced the fixed grid and curated zones.yml/WorldGuard zone type, optional Squaremap integration, knockback resistance/attack speed/smart aggro/dynamic archery/pack assist/archer kite/relentless creepers/seasonal combat, the boss hard curve plus elite glow/equipment/environment effects, and the new villages system (seasonal trades, Deep Dark wandering trader, reputation, cartographer quests) with its 5 achievements. Also removes now-stale weather_effects and zone-change-BossBar references, and fixes two pre-existing doc bugs (API.md's package name, Mob-Scaling's dead structure-bonus keys).

    @okereke-dev okereke-dev committed Jul 17, 2026
  • Document the new GUI menu, tab-completion, and join/quit messages Adds the Menu page and updates Commands, Home, Configuration, Farming, and Achievements for the v1.5.0 GUI menu / command cleanup / custom connection messages work.

    @okereke-dev okereke-dev committed Jul 12, 2026
  • Document v1.3.0: 16 new achievements + RPGLoot integration

    @okereke-dev okereke-dev committed Jul 12, 2026
  • Document v1.2.0: achievements, farming module, developer API, particle auras Adds Achievements, Farming, and API pages; updates Home, Commands, Configuration, Compatibility, and Mob-Scaling for the new features.

    @okereke-dev okereke-dev committed Jul 12, 2026