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Document v1.9.0-v1.19.0: organic zone clusters, Squaremap, combat AI, boss hard curve, elites, villages Covers everything added since the last v1.8.0 update: subzones (cave/structure titles), the organic zone-cluster system that replaced the fixed grid and curated zones.yml/WorldGuard zone type, optional Squaremap integration, knockback resistance/attack speed/smart aggro/dynamic archery/pack assist/archer kite/relentless creepers/seasonal combat, the boss hard curve plus elite glow/equipment/environment effects, and the new villages system (seasonal trades, Deep Dark wandering trader, reputation, cartographer quests) with its 5 achievements. Also removes now-stale weather_effects and zone-change-BossBar references, and fixes two pre-existing doc bugs (API.md's package name, Mob-Scaling's dead structure-bonus keys).