Alter, a Tetris-like game, is named for its core gameplay mechanic of transformation. The game is currently under development.
Alter,类俄罗斯方块游戏,名称来自于核心玩法,也即变换。正在研发中。
The rotation method refers to the SRS (The Super Rotation System), but without wall kicks.
旋转方式参考了 SRS(The Super Rotation System),但没有踢墙。
The landing rule adopts the logic used in "Tetris: The Grand Master", where the piece does not lock immediately after landing.
落地规则采用了 TGM 中使用的,落地后不立刻锁定。
Based on this, we added rules where blocks of different colors would overlap to form new colors, and only blocks of the same color could be eliminated (using a unified safety color palette to avoid generating visually indistinguishable colors). However, this seems to have made the game less enjoyable than the original version.
在此基础上,增加了不同颜色的方块会重叠成新的颜色、只有相同颜色方块才能消除的规则(采用了统一安全色板避免生成视觉上无法区分的颜色),但似乎让游戏变得不如原版好玩了。
I have also considered some gameplay ideas that would make the game more unusual, but they have not been implemented yet.
还思考了一些让游戏变得更奇怪的玩法,但尚未付诸实践
No leveling rules and scoring rules have been implemented yet.
暂未做升关规则和计分规则。
