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v0.3.4

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@github-actions github-actions released this 01 Jul 21:20
Immutable release. Only release title and notes can be modified.
80e4796

What's Changed

  • CI: Periodic Controller Database Update by @OpenGOALBot in #4262
  • Update Jak 1 Portuguese (pt-pt) translations by @luis-gmonkey in #4263
  • jak3: fix dark eco vent powerup anim by @Hat-Kid in #4269
  • decomp: resolve first batch of trivial files by @xTVaser in #4266
  • game: fix missing event.type comparison in joystick axis motion handler (pressure sensitive axii) by @trippjoe in #4286
  • jak1: fix mole crash on foot by @Hat-Kid in #4294
  • jak2: add missing inline declaration in vector*! by @trippjoe in #4287
  • jak1: clean up control-info names and other misc cleanup by @Hat-Kid in #4295
  • build-actor: set shader-cnt to 0 for dummy merc-fragment by @Hat-Kid in #4296
  • decompiler: extract_anim model name remap by @Hat-Kid in #4297
  • jak3: make actor LOD setting affect lightning quality in elec gates by @ManDude in #4292
  • CI: Periodic Controller Database Update by @OpenGOALBot in #4273
  • jak3: Dev commentary subtitles by @Aloqas in #4281
  • libco: Update to latest version from ares by @Ziemas in #4282
  • custom levels: support custom regions in jak2/3 by @Hat-Kid in #4300
  • deps: update to SDL 3.4.10 by @Hat-Kid in #4301
  • [jak2/3] Fix dark/light eco HUD not flashing after save file is X hours old by @dallmeyer in #4285
  • jak2/3: implement ocean envmap by @Hat-Kid in #4303
  • loader: allow manual reload of fr3 data by @Hat-Kid in #4304
  • jak3: fix zoom blur flashbang in retail by @Hat-Kid in #4305
  • CI: Periodic Controller Database Update by @OpenGOALBot in #4306
  • decompiler: reduce memory usage during texture pack installation by lazily loading texture replacements and serializing level building by @trippjoe in #4278
  • [jak3] proofreading & correcting FR subtitle lines by @YohanDFN in #4272
  • ci: init offline runner allowlist by @xTVaser in #4307
  • ci: move offline tests to a GHA self-hosted runner by @xTVaser in #4308
  • [jak3] Include orbs in crates for track skill debug option by @dallmeyer in #4275
  • [jak1] Show max of flying-lurker distances on HUD by @dallmeyer in #4309
  • custom levels: support camera entities and custom keyframe values by @Hat-Kid in #4310
  • [jak3] track-skill: Better check for orbs collected from crate by @dallmeyer in #4312
  • d/jx: Another round of files by @xTVaser in #4311
  • CI: Periodic Controller Database Update by @OpenGOALBot in #4313
  • decompiler: export blerc data to glb by @Hat-Kid in #4316
  • decompiler: detect light-trail-tracker-spawn macro by @Hat-Kid in #4317
  • CI: Periodic Controller Database Update by @OpenGOALBot in #4320
  • Support identical imgui controller labels by @Zedb0T in #4290
  • goalc: Implement the bulk of ARM64 instructions from x86 by @xTVaser in #4318
  • i18n: update crowdin config by @xTVaser in #4321
  • i18n: update crowdin config by @xTVaser in #4322
  • i18n: third times the charm by @xTVaser in #4323
  • New Crowdin updates by @xTVaser in #4324
  • i18n: adjust exclusions again by @xTVaser in #4325
  • [jak2/jak3] Speedrun menu - add Act 2/3, Open Orbs categories by @dallmeyer in #4314
  • 989snd/overlord: implement PLUGIN_MESSAGE grain and STRV plugin system by @Hat-Kid in #4319
  • Include merc normals for glb extraction by @ZornTaov in #4271

New Contributors

Full Changelog: v0.3.3...v0.3.4