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Fixes realtime example app stability issues #1905
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When
playAudio
pushes a chunk it callsensurePlaybackNode
, but this helper immediately returns oncethis.playbackNode
has been created. That means the call toAudioContext.resume()
only happens the first time the node is built. Browsers (Chrome/Edge/Safari) automatically suspend idle audio contexts after a period of silence, so any later audio events will enqueue chunks into the worklet while the context remains suspended and nothing is heard. The previous implementation resumed the context before every playback, so this is a regression that makes audio permanently silent after the tab has idled. Consider resuming the context even whenplaybackNode
already exists or resuming insideplayAudio
before posting chunks.Useful? React with 👍 / 👎.