Examples Text Overlay Guide

Jeff Gray edited this page Feb 20, 2016 · 2 revisions

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This document provides information for creating consistent overlay text in openFrameworks example code.

Considerations

Things to consider when implementing Text Overlays:

  • The overlay should be visible upon example start, and toggled off with the key h.
  • Applications that take specific keyboard and/or mouse input should say so when you open up the application.
  • The FPS (frames per second) should be listed at the top of this info as well.
  • All other info should follow this format:
    • (input) : result
    • (RIGHT MOUSE BUTTON DRAG): move over z axis.
    • (h): Toggle help.

From the 3DPrimitivesExample

Overlay Text 1

From the easyCamExample

Overlay Text 2