I would like to suggest some improvements to the open.mp API that could help expand scripting possibilities and improve flexibility for developers:
- Increase the number of available indices in
SetPlayerAttachedObject, allowing more attached objects per player without requiring workarounds.
- Add a native function like
SetPlayerRotation, enabling full 3D player rotation control instead of only relying on SetPlayerFacingAngle.
- Add a native function like
SetVehicleRotation, allowing direct control over vehicle orientation in full 3D space.
These additions would greatly improve animation systems, custom interactions, and advanced gameplay mechanics, especially for servers that rely on custom movement, effects, and synchronization.
I would like to suggest some improvements to the open.mp API that could help expand scripting possibilities and improve flexibility for developers:
SetPlayerAttachedObject, allowing more attached objects per player without requiring workarounds.SetPlayerRotation, enabling full 3D player rotation control instead of only relying onSetPlayerFacingAngle.SetVehicleRotation, allowing direct control over vehicle orientation in full 3D space.These additions would greatly improve animation systems, custom interactions, and advanced gameplay mechanics, especially for servers that rely on custom movement, effects, and synchronization.