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osg::BuildShapeGeometryVisitor using GL_QUADS #222

@tomhog

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@tomhog

Some of the shapes built with osg::BuildShapeGeometryVisitor use GL_QUADS to draw their primitives. This isn't supported on GLES platforms so doesn't work out of the box.

The current solution is to use the osgUtil Optimizer with the osgUtil::Optimizer::TRISTRIP_GEOMETRY option to convert the GL_QUADS to tristrips.

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