4.0 Beta 3 (Texture Atlas/Async Texture Loading)
π Improvements
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π₯ Major Performance Upgrade β Texture Atlas System
- Implemented and optimized Texture Atlas to reduce texture binds, improve GPU batching, and boost rendering performance.
- Impact: Up to 1.4xβ3x FPS boost in heavy rendering scenarios.
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β‘ Async Texture Loading (SPR/DAT) Performance Boost
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Android
- Update Android Project β #1217 (by @SkullzOTS)
- Fix Android startup β #1218 (by @SkullzOTS)
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System & Performance
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Features
- Add protocol 14.00 ~ 14.12 support + features β #1171 (by @kokekanon)
- Add Windows title bar color customization β #1258 (by @libergod)
π Fixes
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UI & Interface
- Fix map resizing in extended view when toggling topmenu (Ctrl+Shift+T) β #1220 & #1225 (by @vllworldbuilding)
- Fix vBot analyzer button β #1223 (by @BastardofWinterfell)
- Fix
game_actionbarsending text to the correct channel β #1228 (by @kokekanon) - Properly animate items in outfits β #1241 (by @nekiro)
- Fix battlelist widget with Object Pool β #1260 (by @kokekanon)
- Container window like RL Tibia (miniborder) β #1262 (by @Nottinghster)
- Text window like RL Tibia β #1263 (by @Nottinghster)
- Fix
m_effectsordering β #1267 (by @kokekanon) - βClear messagesβ works with readonly mode β #1268 (by @Nottinghster)
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Shop
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Console
- Read-only tab now clears and closes correctly β #1246 (by @Nottinghster)
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Gameplay
- Fix Prey Actions β #1249 (by @AndreFaramir)
- Fix
boundKeyPressCombos[#1000, #1251, #1231, #738] β #1253 (by @kokekanon)
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Rendering & Sprites
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Miscellaneous
- Prevent textedit crash β #1271 (by @hugoj-goncalves)
π§Ή Code Cleanup
π₯ New Contributors
- @vllworldbuilding β #1220
- @AndreFaramir β #1249
- @libergod β #1258
- @hugoj-goncalves β #1271
Full Changelog: 4.0b2 β 4.0b3